[PSX/PS2 scene] Tonyhax International v1.2.1i released

Released a new update for Tonyhax International , the fork of Tonyhax , and backup loader exploits an exploit in Tony Hawk  ‘  s Pro Skater 2  and  Pro Skater 3 game saves .

 

 

All GameSharkHAX codes have been updated in this version. Usage among others has changed for WipEout and Parasite Eve codes . The GSHAX tool has also been updated to version 2.0.

The update also made available new GameSharkHAX codes for titles like Ridge Racer .

Features compared to the original version of TonyHAX

  • It supports all PS1 consoles (Japanese, American, European, SCPH-1000-SCPH-102) and early PS2 consoles (Japanese, American, European, SCPH-10000-SCPH-39004).
  • There are other rescue exploits available.
  • You can flash Tonyhax International’s backup/import loader onto a GameShark/Action Reply/cheat cartridge. Whenever the flash cartridge is plugged into the back of a PS1 SCPH-1000-SCPH-7502 console when turning it on, Tonyhax International launches instead of the shell/BIOS program (Sony displays/CD player/memory card manager).
  • Use the latest FreePSXBoot exploit/patch methods to disable FreePSXBoot memory cards booting Tonyhax International after the FreePSXBoot exploit starts loader from memory card on all BIOS versions.
  • Fully automated source test/build/development script suite that supports building Tonyhax International on virtually any *nix operating system.

Tonyhax International also includes a completely new system to bypass additional anti-piracy copy protection routines found in some later PSX games and which works on all consoles, including Japanese ones.

This build replaced the older BIOS patch made by Socram8888 . This improves Tonyhax International by giving it the ability to play many more games than ever before, and makes for just as good support on Japanese consoles.

There is also a new method that allows you to implement the gameshark codes in Tonyhax International, while the loader has obtained optimizations for size and speed.

Usage

The Tonyhax International loader is the program that runs on any PS1 console or an older PS2 that allows the use of backup CD-Rs or the import of PS1 discs.

The loader can be run on the PS1 with a GameShark/cheat cartridge, flash memory card, save exploit or CD-R.

Provides the ability to play backup and import discs correctly on all PS1 consoles and early PS2 consoles (Japanese, US and PAL models SCPH-10000-SCPH-39004).

If you’re using a Japanese console, at least one genuine NTSC-J Japanese PS1 game disc is required (any officially licensed Japanese PS1 disc will do).

If you are using a Japanese PS2 console (SCPH-10000-SCPH-3900) a Swap Magic tool is also required. None of these are required if you are using an American or European PS1/PS2 console.

For complete instructions with images follow the tutorial inside the official repository .

Changelog

  • GSHAX tool updated to version 2.0. All GameSharkHAX codes have been updated to improved versions. Usage has changed for WipEout and Parasite Eve codes !
  • Thanks to the new GSHAX Tool v2.0 update, a GameSharkHAX code for Ridge Racer is now available .
  • Loaders from Phase 1: entry.binAnd entry-bb.binNow are included with every release to aid in GameSharkHAX development and save game exploits.
  • Added the missing source code to the GameShark cheat engine that MottZilla wrote to the source tree, as well as instructions for building it (available at docs/mottzilla-gameshark-engine.txt). However, it’s still not “dynamically generated” by the build system… The compiled version is still encoded as an unsigned char array.

Download: Tonyhax International v1.2.1i

Download: Source code Tonyhax International v1.2.1i

Source: alex-free.github.io