[Scene Switch] SimpleModManager v2.1.0 released

Available a new update for SimpleModManager , the application allows us to manage mods on Switch console (via LayeredFS).

 

 

This app makes it easier to manage mods from LayeredFS by redirecting the access of romfs files inside the SD card, when the application accesses a romfs file, it checks the existence of this same file inside the SD card.

If the file on the SD card exists, access of the romfs file will be redirected to it.

This new version features a restructured main engine, so it should be much more stable. Also eliminated the overlay form as it would crash instantly even with the simplest include.

The console version now ships separately as escape codes (colors for example) are not displayed correctly when compiled with borealis.

Guide

  • Download and place the file .nroin the folder /switch/inside the SD card.
  • Create a new folder inside the SD card and rename it to /mods/.
  • Tree structure: /mods/<NameOfTheGame>/<NameOfTheMod>/<ModTreeStructureFromAtmosphereFolder>.

Example: /mods/The Legend of Zelda - Breath of the Wild/First Person View/titles/01007EF00011E000/romfs/Actor/Pack/GameRomCamera.sbactorpack

Changelog v2.1.0

  • Main engine refurbishment and code cleanup. It should be much more stable. For this release, I’ve done away with the overlay form as it crashes instantly with even the simplest include.
  • The console version now ships separately as escape codes (colors for example) are not displayed correctly when compiled with borealis.

Download: SimpleModManager v2.1.0

Download: SimpleModManagerConsole v2.1.0

Download: Source code SimpleModManager v2.1.0

Source: gbatemp.net